January 17th, 2008

12 freelancing lessons for 2008

by Sergio Ordonez at 3:51 pm on Freelancing

2007, a year full of emotions in the professional and personal. I didn’t have much luck in the first part of the year, i lost a client that guaranteed me about 6.000US$ per month; and also one of my designers abandoned me… luckily, in the 6 remaining months i recovered my clients and even exceeded the ammount, and i discovered that i’m good enough in my work to depend on someone. If you want to know how i did it, here’s my year summary!

JANUARY: if you want to survive, be independent

Funrise designs
Part of the job i did for Funrise in the last 2 years.

2007 started badly, i lost my best client (Funrise) due to adjustments in the staff and changes in the company policy my contact was fired, my main source of income since the last 2 years dissapeared in just 1 day. I was living in Germany, renting, paying a mortage in Spain and with almost no income… with this rythm of life i needed an income of about 6000US$/month, a tough month.

Month lesson: never depend on just 1 source of income. Even if it’s a good job, abundant and well paid, don’t leave behind the rest of the clients… think in long term.

FEBRUARY: the best attack is a good attack

Funrise designs
Design for the launch of POG’s (Discs for the latins)

After regreting for a while, i started again, thanks to the work i did for Funrise i have a very complete portfolio, so i decided to attack instead of waiting for the clients to come.

Measures i took:

  1. I started to redesign SOSFactory, oriented more to businesses than small users.
  2. I worked on corporative material to send by mail to my target companies.
  3. I started this blog to assure income by publicity; a plan B for the future.
  4. I kept doing the rest of promotion tasks i usually do.
  5. I sent emails to old clients to say hello and be seen.
  6. Crossed my fingers…

Month lesson: when things are wrong, stay cold, analize the problem, look for solutions and follow them… after that keep working and hope for the best.

MARCH: if there’s no work outside, work inside

SOSFactory progression
At the right, the new logo and mascot of SOSFactory (under development)

The good (or bad) of being a designer is that you always have work to do in your own corporative material: the portfolio, card, the blog… while clients came i dedicated to this tasks:

  1. I made a complete update of SOSFactory’s portfolio, i got rid of old works and replaced them with with other of better quality.
  2. I wrote some articles and tutorials to promote SOSNewbie and i uploaded them to directories and other webs about tutorials. The monthly income of the blog is about 90US$.
  3. Revised a bit of CSS, i started learning PHP and studied in depth the way Wordpress works.
  4. I practiced my drawing and searched for new drawers in case i needed them in the future.

Month lesson: if there’s no work, work on your marketing tools.

APRIL: the value of a withrawal on time

Vero and I
Mi girlfriend and I, this month was tough in the personal.

MAY: proximity with the client

Mi friend Chris, a client from Canada whit whom i worked since long ago traveled to Spain for an urgent order. It’s the first time i work face to face with a client, and surprisingly everything was really easy and relaxing, there was even time for fun. I found out i work for people, not for email addresses.

Being freelance and working through the internet has many advantages but it also has it’s negative side, it’s cold and solitary, that’s why it’s important to talk with the client once in a while, even through messenger.

Month lesson: never forget the human factor of your work.

JUNE: search for team mates

Old SOSFactory designs
He was good huh? what a pity

I had a very good designer in his job, very very good… but also very problematic. He was with me since long ago and helped me grow, the problem was that he demanded commitment at the time to collect, but not at the time of assuming responsibilities.

After many concessions from me, mainly for fear to lose that extra quality, he told me he found something else… he abandoned me. That month was very stresing since i had to work for two.

Month lesson: Bad companies wont stop being a bad company no matter what you do. Look for alternatives and stay alert.

JULY: talent is overestimated

SOSFactory mascot designs
The new designs of SOSFactory, did someone doubt that the quality would decrease?

When the worst happened, i found two designers with the right attitude. Also surprisingly, my quality in that area was getting better more than i thought. Now the 3 of us make the work relaxed, in a more creative way and with the same technic quality… i work more, but i’m happier.

Month lesson: talent is 10% inspiration and 90% perspiration.

AUGUST: hunting the first client

Blogging Tips designer
This was the first design for a professional

In 2007 i discovered a new very profitable market, professional blogger; a blog is a very powerfull marketing tool because of it’s immediacy. Once the order is finished, it’s not hard to convince the blogger to make you some publicity, if the blog has a good audience, other bloggers will see you.

I started designing for Bloggingtips, which attracted other bloggers like Theprizeblog, Tylercruz, Bcmblog, John Cow… and some more.

Month lesson: if you want to introduce yourself into the market, get your first order and try to be seen in the sector. After that it’ll be a lot easier.

SEPTEMBER: take care of the client that takes care of you

John Cow designer
Header design for John Cow and it’s Halloween and Christmas versions

The header i designed for Johncow attracted several clients, and to compensate this promotion i designed the Halloween and Christmas versions for free. Which kept attracting more clients; among others Tylercruz, which also gave me more clients.

For the first time since i started this business, i am the one who chooses the clients, not the other way round.

Month lesson: when the publicity that a client makes you attracts more clients, compensate him so he keeps doing it.

OCTOBER: while more expensive you are, the better you are

Expensive logo design
3 years ago i charged 50US$ for a logo, now i charge 500US$

As i have a lot more work than what i can make, i can afford the luxury of rising the prices, extend the delivery dates, choose the orders… i realized that while better conditions i demand to my clients, they treat me better.

Month lesson: appreciate yourself if you want your clients to do the same.

NOVEMBER: not all is up to you

Linerider
Designs i made for Inxile-Entertainment, a strange case

I can’t give much information, let’s say that a web of my network, the one i barely work in (paradoxes of life), because of factors totally away from my will, it transformed into an authentic phenomenon, producing about 1300US$/month due to publicity.

Month lesson: in every business extern and uncotrollable factors have influence.

December: the next time will be better

New SOSFactory Website
To the right, the new version of SOSFactory

This blog is my second important website after SOSFactory. After a year of intermittent work, the traffic is of about 1300 visits every day, with peaks up to 4000 visits per day, a lot more audience than SOSFactory in the same development stage.

Month lesson: make everything as best as possible, then keep on going, the next time will be better.

Related Post:

  1. Drunken Monkey Photoshop tutorial
  2. Sergio Ordoñez Interviewed by PSDTUTS
  3. How to create a portfolio to sale

22 comments »

  1. exellent work! its amazing

    Comments de mnsoft — January 26, 2008 @ 7:26 pm

  2. yo this is one of the things i needed for my self answered most questions and even questions i might have in the near future thanks alot for the post man!!!!!!!

    Comments de clinton — January 27, 2008 @ 2:18 am

  3. Thanks Clinton, Im glad you think so :)

    Comments de Sergio Ordonez — January 27, 2008 @ 4:20 pm

  4. Thank you so much for sharing. Your tips are so useful and fun to read. I’ll be saving your blogs in my favorites/bookmarks. Good for every designer, no matter what stage you are in the business. Thanks dude!

    Comments de Mel — January 31, 2008 @ 7:08 am

  5. You are welcome :)

    Comments de Sergio Ordonez — January 31, 2008 @ 10:05 am

  6. Whenever I get any significant free time I try to get through one of your tutorials. Love your stuff, really enjoyed your description of how you dealt with a tough year.

    You still in contact with the guy that left?

    Comments de Bentos — January 31, 2008 @ 11:50 am

  7. Hello Bentos, thanks a lot :)

    Nope, that relatioship is over, all works smooth now.

    Comments de Sergio Ordonez — January 31, 2008 @ 12:02 pm

  8. That’s life huh.

    Did a mascot design recently:

    http://bentosanimation.blogspot.com/2007/12/ben-caldwell-and-iceman.html

    Not genuis, and have to admit to doing it in Flash. I like the immediacy of the brush tool and find Illustrators drawing tools a pain.

    Hope you like it.

    Comments de Bentos — January 31, 2008 @ 1:11 pm

  9. Nice characters, I think technically it could be better, but they have attitude (the most important).

    Did you try with Photoshop? I think the same, paths are a pain.

    Keep working, I think you have potential.
    Cheers.

    Comments de Sergio Ordonez — January 31, 2008 @ 6:19 pm

  10. Appreciated. Still illustration presents a special challenge to an animator like me. It’s similar but subtley different.

    If you ever think I could help you out with anything give me a shout.

    Comments de Bentos — February 1, 2008 @ 9:19 am

  11. I will do.

    Cheers.

    Comments de Sergio Ordonez — February 1, 2008 @ 10:02 am

  12. Thanks you, good tips even for me and I’m a coder not a designer.

    On the side note, I also did some works on TylerCruz.com and BCMBlog.com ;)

    Comments de Kien — February 4, 2008 @ 8:26 am

  13. Hello Kien, Im glad you like it.

    Tyler and Greg, smart guys.

    Cheers.

    Comments de Sergio Ordonez — February 4, 2008 @ 1:54 pm

  14. Me encanta la pureza de los diseños que realizas. Mis más sinceras felicitaciones y mi admiración por tu buen gusto.
    Fernando.

    Comments de Eklipse — February 5, 2008 @ 1:42 pm

  15. Very interesting post ! And for a one like me aiming at being freelance, it’ll be really helpful. Thanks ! :-)

    Comments de Boreale — February 13, 2008 @ 7:36 pm

  16. very nice indeed, i find the post unbiased and very inspirational.

    Good luck in your career.

    Comments de carey — February 17, 2008 @ 11:14 pm

  17. Me gustan tus personajes, son muy dinamicos. Espero poder bajar los tutoriales y hacerlos Seguire visitando tu pagina. Gracias.

    Comments de mara — February 19, 2008 @ 12:04 am

  18. I started freelancing a while ago and I am having trouble getting clients. Also, I have doubts about pricing because I don’t want to scare potentials away.

    What if anything can you suggest??

    Comments de Gabe Seright — April 15, 2008 @ 1:04 am

  19. […] por la experiencia de otros y ahorrarte muchos malos sabores de boca.Sergio Ordoñez nos enlista 12 lecciones que aprendió a lo largo del 2007 a través de su trabajo como diseñador independiente.Me agradó el hecho de que […]

    Pingback de 12 lecciones como diseñador independiente para 2008 « Alumnos ARTCOM:blog — May 27, 2008 @ 3:46 am

  20. Amazing work. Very talented person. Me prodrias orientar en cuanto al aprendisaje de hacer sketch/drawings? Lamentablemente no he estudiado en una universidad; lo poco que se lo he descubierto utilizando photoshop y illustrator. Sin embargo, reconozco la necesidad de tener por lo menos una pequeña base de conocimiento en cuanto a lo que dibujar/sketch se refiere. Cualquier consejo te lo agredeciria profundamente.
    Saludos desde Chualar, California, USA.
    Gabriel

    Comments de Gabriel — May 29, 2008 @ 11:47 pm

  21. Thank you
    Sergio, very inspiring,
    Your work awesome
    Think what i read here could save me
    Thank you again

    Mahend

    Comments de Mahend — August 28, 2008 @ 1:13 pm

  22. u know how good u r!!

    Comments de quanta — December 16, 2008 @ 2:50 am

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